Network and modem play are possibilities for those willing to put the time into setting games up, and a split screen two player version is available. Beyond that, a variety of view-points can be selected during the game. Gas, brake, shift up, shift down, steer left, and steer right are all used in their most basic form. Gameplay mechanics in Fatal Racing is fairly standard. This variety of a nasty physics really adds to the game, and sets it apart from other title. Each track features its own nasty features, including loops, corkscrews, twister jumps (hit them at the right speed or end up with the roof of the car scraping on the ground!), crossovers, loopscrews, and much, much more. These tracks are definitely the most impressive feature of the game, as they take the courses of Hard Drivin' to the next level. Each company (all of which are fictional) supplies one car and two different tracks. The basic plot outline of Fatal Racing (if anyone expects such an archaic thing in a racing game) goes as follows: eight major car manufacturers agree to race against each other in a championship competition. In many ways a spiritual successor to Geoff Crammond's underrated Stunt Car Racer, Fatal Racing offers high-resolution graphics, great selection of fantastical tracks, and excellent multiplayer options. Fatal Racing (released as Whiplash in the USA by Interplay a year later) is one of the best stunt car racing games ever made.
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